Ammunition of Slaying

Weapon (Any Ammunition) ยท Rare

๐Ÿ“– SRD 5.2.1 (2024)

This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one. After dealing its extra damage to a creature, the ammunition becomes nonmagical. 1d100 Creature Type 1d100 Creature Type 01โ€“10 Aberrations 51โ€“60 Fey 11โ€“15 Beasts 61โ€“70 Fiends 16โ€“20 Celestials 71โ€“75 Giants 21โ€“25 Constructs 76โ€“80 Monstrosities 26โ€“35 Dragons 81โ€“85 Oozes 36โ€“45 Elementals 86โ€“90 Plants 46โ€“50 Humanoids 91โ€“00 Undead

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(โ€œSRD 5.2.1โ€) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.