Burning Hands
Level 1 Evocation
- Casting time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
Description
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one. Flammable objects in the Cone that aren't being worn or carried start burning. Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.