Conjure Barrage

Level 3 Conjuration

๐Ÿ“– SRD 5.2.1 (2024)
Casting time
Action
Range
Self
Components
V, S, M (a Melee or Ranged weapon worth at least 1 GP)
Duration
Instantaneous
Classes
Ranger

Description

You brandish the weapon used to cast the spell and conjure similar spectral weapons (or ammunition appropriate to the weapon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot Cone makes a Dexterity saving throw, taking 5d8 Force damage on a failed save or half as much damage on a successful one.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 5.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(โ€œSRD 5.2.1โ€) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.