Giant Insect
Level 4 Conjuration
- Casting time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Concentration, Concentration, up to 10 minutes
- Classes
- Druid
Description
You summon a giant centipede, spider, or wasp (chosen when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger. Using a Higher-Level Spell Slot. Use the spell slot's level for the spell's level in the stat block. Giant Insect Large Beast, Unaligned AC 11 + the spell's level HP 30 + 10 for each spell level above 4 Speed 40 ft., Climb 40 ft., Fly 40 ft. (Wasp only) MOD SAVE MOD SAVE MOD SAVE STR 17 +3 +3 DEX 13 +1 +1 CON 15 +2 +2 INT 4 -3 -3 WIS 14 +2 +2 CHA 3 -4 -4 Senses Darkvision 60 ft.; Passive Perception 12 Languages Understands the languages you know CR None (XP 0; PB equals your Proficiency Bonus)
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.