Incendiary Cloud
Level 8 Conjuration
- Casting time
- Action
- Range
- 150 feet
- Components
- V, S
- Duration
- Concentration, Concentration, up to 1 minute
- Classes
- Druid, Sorcerer, Wizard
Description
A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud's area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by Gust of Wind) disperses it. When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.