Jump
Level 1 Transmutation
- Casting time
- Bonus Action
- Range
- Touch
- Duration
- 1 minute
- Classes
- Druid, Ranger, Sorcerer, Wizard
Description
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement. Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.