Magic Weapon
Level 2 Transmutation
- Casting time
- Bonus Action
- Range
- Touch
- Components
- V, S
- Duration
- 1 hour
- Classes
- Paladin, Ranger, Sorcerer, Wizard
Description
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again. Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3โ5 spell slot. The bonus increases to +3 with a level 6+ spell slot.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.