Magic Weapon

Level 2 Transmutation

๐Ÿ“– SRD 5.2.1 (2024)
Casting time
Bonus Action
Range
Touch
Components
V, S
Duration
1 hour
Classes
Paladin, Ranger, Sorcerer, Wizard

Description

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again. Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3โ€“5 spell slot. The bonus increases to +3 with a level 6+ spell slot.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(โ€œSRD 5.2.1โ€) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.