Mind Sliver

Enchantment Cantrip

๐Ÿ“– SRD 5.2.1 (2024)
Casting time
Action
Range
60 feet
Components
V
Duration
1 round
Classes
Sorcerer, Warlock, Wizard

Description

You try to temporarily sliver the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 Psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.

At Higher Levels

The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(โ€œSRD 5.2.1โ€) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.